Class: Transform

Tiny. Transform

Generic class to deal with traditional 2D matrix transforms local transformation is calculated from position, scale, skew and rotation

new Tiny.Transform()

Extends

Members

localTransformTiny.Matrix

The local matrix transform

pivotTiny.Point

The pivot point of the displayObject that it rotates around

positionTiny.Point

The coordinate of the object relative to the local coordinates of the parent.

rotationnumber

The rotation of the object in radians.

scaleTiny.Point

The scale factor of the object.

The skew amount, on the x and y axis.

updateWorldTransform

Updates the values of the object and applies the parent's transform.

worldTransformTiny.Matrix

The global matrix transform. It can be swapped temporarily by some functions like getLocalBounds()

Methods

setFromMatrix(matrix)

Decomposes a matrix and sets the transforms properties based on it.

Name Type Description
matrix Tiny.Matrix

The matrix to decompose

updateLocalTransform()

Updates only local matrix

updateTransform(parentTransform)

Updates the values of the object and applies the parent's transform.

Name Type Description
parentTransform Tiny.Transform

The transform of the parent of this object

Documentation generated by JSDoc 3.4.3 on Mon Dec 03 2018 17:48:53 GMT+0800 (CST)