new Tiny.DisplayObject()
Extends
- EventEmitter
Members
-
alphanumber
-
The opacity of the object.
-
buttonModeboolean
-
If enabled, the mouse cursor use the pointer behavior when hovered over the displayObject if it is interactive
Setting this changes the 'cursor' property to'pointer'
.Example
const sprite = new Tiny.Sprite(texture); sprite.interactive = true; sprite.buttonMode = true;
-
cursorstring
-
This defines what cursor mode is used when the mouse cursor is hovered over the displayObject.
Example
const sprite = new Tiny.Sprite(texture); sprite.interactive = true; sprite.cursor = 'wait';
-
filterAreaTiny.Rectangle
-
The area the filter is applied to. This is used as more of an optimisation rather than figuring out the dimensions of the displayObject each frame you can set this rectangle
Also works as an interaction mask
-
filtersarray.<Tiny.Filter>
-
Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
-
Interaction shape. Children will be hit first, then this shape will be checked.
Setting this will cause this shape to be checked in hit tests rather than the displayObject's bounds.Example
const sprite = new Tiny.Sprite(texture); sprite.interactive = true; sprite.hitArea = new Tiny.Rectangle(0, 0, 100, 100);
-
interactiveboolean
-
Enable interaction events for the DisplayObject. Touch, pointer and mouse events will not be emitted unless
interactive
is set totrue
.Example
const sprite = new Tiny.Sprite(texture); sprite.interactive = true; sprite.on('tap', (event) => { //handle event });
-
readonlylocalTransformTiny.Matrix
-
Current transform of the object based on local factors: position, scale, other stuff
-
Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it. In Tiny a regular mask must be a Tiny.Graphics or a Tiny.Sprite object. This allows for much faster masking in canvas as it utilises shape clipping. To remove a mask, set this property to null.
-
namestring
-
The instance name of the object.
-
readonlyparentTiny.Container
-
The display object container that contains this display object.
-
The pivot point of the displayObject that it rotates around
-
positionTiny.Point Tiny.ObservablePoint
-
The coordinate of the object relative to the local coordinates of the parent.
-
renderableboolean
-
Can this object be rendered, if false the object will not be drawn but the updateTransform methods will still be called.
Only affects recursive calls from parent. You can ask for bounds manually
-
rotationnumber
-
The rotation of the object in radians.
-
The scale factor of the object.
-
The skew factor for the object in radians.
-
transformTiny.TransformBase
-
World transform and local transform of this object.
This will become read-only later, please do not assign anything there unless you know what are you doing -
visibleboolean
-
The visibility of the object. If false the object will not be drawn, and the updateTransform function will not be called.
Only affects recursive calls from parent. You can ask for bounds or call updateTransform manually
-
readonlyworldAlphanumber
-
The multiplied alpha of the displayObject
-
readonlyworldTransformTiny.Matrix
-
Current transform of the object based on world (parent) factors
-
readonlyworldVisibleboolean
-
Indicates if the object is globally visible.
-
xnumber
-
The position of the displayObject on the x axis relative to the local coordinates of the parent.
An alias to position.x -
ynumber
-
The position of the displayObject on the y axis relative to the local coordinates of the parent.
An alias to position.y
Methods
-
destroy()
-
Base destroy method for generic display objects. This will automatically remove the display object from its parent Container as well as remove all current event listeners and internal references. Do not use a DisplayObject after calling
destroy
. -
getBounds(skipUpdate, rect) ❯ {Tiny.Rectangle}
-
Retrieves the bounds of the displayObject as a rectangle object.
Name Type Description skipUpdate
boolean setting to true will stop the transforms of the scene graph from being updated. This means the calculation returned MAY be out of date BUT will give you nice performance boost
rect
Tiny.Rectangle Optional rectangle to store the result of the bounds calculation
Returns:
Type Description Tiny.Rectangle the rectangular bounding area -
getChildByName(name) ❯ {Tiny.DisplayObject}
-
Returns the display object in the container
Name Type Description name
string instance name
Returns:
Type Description Tiny.DisplayObject The child with the specified name. -
getGlobalPosition(point, skipUpdate) ❯ {Tiny.Point}
-
Returns the global position of the displayObject. Does not depend on object scale, rotation and pivot.
Name Type Default Description point
Tiny.Point the point to write the global value to. If null a new point will be returned
skipUpdate
boolean false setting to true will stop the transforms of the scene graph from being updated. This means the calculation returned MAY be out of date BUT will give you a nice performance boost
Returns:
Type Description Tiny.Point The updated point -
getLocalBounds(rect) ❯ {Tiny.Rectangle}
-
Retrieves the local bounds of the displayObject as a rectangle object
Name Type Description rect
Tiny.Rectangle optional Optional rectangle to store the result of the bounds calculation
Returns:
Type Description Tiny.Rectangle the rectangular bounding area -
getNature() ❯ {object}
-
获取对象的属性:
x
,y
,angle
,rotation
,visible
,alpha
,scaleX
,scaleY
,skewX
,skewY
,colorR
,colorG
,colorB
Returns:
Type Description object -
getOpacity() ❯ {number}
-
Returns:
Type Description number -
getPivot() ❯ {number}
-
Returns:
Type Description number -
getPosition() ❯ {object}
-
Returns:
Type Description object -
getPositionX() ❯ {number}
-
Returns:
Type Description number -
getPositionY() ❯ {number}
-
Returns:
Type Description number -
getRotation() ❯ {number}
-
Returns:
Type Description number -
getScale() ❯ {object}
-
Returns:
Type Description object -
getSkew() ❯ {object}
-
- Version:
- 1.1.0
Returns:
Type Description object -
getVisible() ❯ {boolean}
-
Returns:
Type Description boolean -
renderCanvas(renderer)
-
Renders the object using the Canvas renderer
Name Type Description renderer
Tiny.CanvasRenderer The renderer
-
renderWebGL(renderer)
-
Renders the object using the WebGL renderer
Name Type Description renderer
Tiny.WebGLRenderer The renderer
-
setEventEnabled(b)
-
设置是否可交互
Name Type Description b
boolean -
setOpacity(alpha)
-
Name Type Description alpha
number -
setParent(container) ❯ {Tiny.Container}
-
Set the parent Container of this DisplayObject
Name Type Description container
Tiny.Container The Container to add this DisplayObject to
Returns:
Type Description Tiny.Container The Container that this DisplayObject was added to -
setPivot(x, y)
-
Name Type Description x
number y
number -
setPosition(x, y)
-
Name Type Description x
number y
number -
setPositionX(x)
-
Name Type Description x
number -
setPositionY(y)
-
Name Type Description y
number -
setRotation(rotation)
-
Name Type Description rotation
number -
setScale(x, y)
-
Name Type Description x
number y
number -
setSkew(x, y)
-
Name Type Description x
number y
number - Version:
- 1.1.0
-
setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY) ❯ {Tiny.DisplayObject}
-
Convenience function to set the position, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description Tiny.DisplayObject The DisplayObject instance -
setVisible(visible)
-
Name Type Description visible
boolean -
toGlobal(position, point, skipUpdate) ❯ {Tiny.Point}
-
Calculates the global position of the display object
Name Type Default Description position
Tiny.Point The world origin to calculate from
point
Tiny.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
skipUpdate
boolean false optional Should we skip the update transform.
Returns:
Type Description Tiny.Point A point object representing the position of this object -
toLocal(position, from, point, skipUpdate) ❯ {Tiny.Point}
-
Calculates the local position of the display object relative to another point
Name Type Default Description position
Tiny.Point The world origin to calculate from
from
Tiny.DisplayObject optional The DisplayObject to calculate the global position from
point
Tiny.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
skipUpdate
boolean false optional Should we skip the update transform
Returns:
Type Description Tiny.Point A point object representing the position of this object -
updateTransform()
-
Updates the object transform for rendering
Events
-
Fired when this DisplayObject is added to a Container.
Name Type Description container
Tiny.Container The container added to.
-
Fired when a pointer device button (usually a mouse left-button) is pressed and released on the display object. DisplayObject's
interactive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
mousedown
-
Fired when a pointer device button (usually a mouse left-button) is pressed on the display. object. DisplayObject's
interactive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
mousemove
-
Fired when a pointer device (usually a mouse) is moved while over the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
Fired when a pointer device (usually a mouse) is moved off the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
mouseover
-
Fired when a pointer device (usually a mouse) is moved onto the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
Fired when a pointer device button (usually a mouse left-button) is released over the display object. DisplayObject's
interactive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
mouseupoutside
-
Fired when a pointer device button (usually a mouse left-button) is released outside the display object that initially registered a mousedown.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointercancel
-
Fired when the operating system cancels a pointer event.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointerdown
-
Fired when a pointer device button is pressed on the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointermove
-
Fired when a pointer device is moved while over the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointerout
-
Fired when a pointer device is moved off the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointerover
-
Fired when a pointer device is moved onto the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointertap
-
Fired when a pointer device button is pressed and released on the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointerup
-
Fired when a pointer device button is released over the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
pointerupoutside
-
Fired when a pointer device button is released outside the display object that initially registered a pointerdown.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
Fired when this DisplayObject is removed from a Container.
Name Type Description container
Tiny.Container The container removed from.
-
rightclick
-
Fired when a pointer device secondary button (usually a mouse right-button) is pressed and released on the display object. DisplayObject's
interactive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
rightdown
-
Fired when a pointer device secondary button (usually a mouse right-button) is pressed on the display object. DisplayObject's
interactive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
Fired when a pointer device secondary button (usually a mouse right-button) is released over the display object. DisplayObject's
interactive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
rightupoutside
-
Fired when a pointer device secondary button (usually a mouse right-button) is released outside the display object that initially registered a rightdown.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
Fired when a touch point is placed and removed from the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
touchcancel
-
Fired when the operating system cancels a touch.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
Fired when a touch point is removed from the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
touchendoutside
-
Fired when a touch point is removed outside of the display object that initially registered a touchstart.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
touchmove
-
Fired when a touch point is moved along the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event
-
touchstart
-
Fired when a touch point is placed on the display object.
DisplayObject'sinteractive
property must be set totrue
to fire event.Name Type Description event
Tiny.interaction.InteractionEvent Interaction event